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December 2, 2018

Last month, I had the the opportunity to hit the reset button and move my life to a completely new city. Berlin, the capital of Germany and the start up capital of Europe had me exited to know about it's culture and to learn a new language. 

Finding a new place in Berli...

February 22, 2018

Adding depth and strategy to an existing classic game has been nothing short of challenging. On one hand you do not want to turn off people who are already playing and enjoying the game while on the other you want to add variety so that you can attract more. With that...

August 26, 2017

Perks of working at EA is that you get to collaborate on projects and studio around the world. Currently working on Bejeweled franchise earned me the opportunity to visit PopCap Studios in downtown Seattle & meet fellow developers.

 SEATTLE Game Dev Scene

Aside from the...

May 16, 2017

Every year, over 250 EA developers descend on EA headquarters in Redwood Shores for EA DevCon, an annual gathering of our developers from all over the world. I had the wonderful opportunity to attend this event.

EA DevCon provides unique opportunities for a Madden NFL d...

February 11, 2017

Recently Tetris Blitz was covered on Pocket gamer on how a 3 year old game still Kicks-ass when it to comes to player engagement and satisfaction.

It's often said in the world of free-to-play development that launching a game is the beginning, not the end.

These aren't b...

January 15, 2017

Its been more than a year since we started working on Tetris Blitz 2016 edition. Now, it climbs up the ladder in Top downloads and Top grossing charts.


December 1, 2016

There are only few games that are really inspire you to do something in life. One of those games for me was Prince of Persia. When i started playing the Sands of time & warrior within series back in 2004, it literally blew my mind with the kind of experience it offered...

September 28, 2016

Rational Design: The Core of Rayman Origins

A wonderful blog of Rational game design methodology that is incorparated in Rayman is one of my favourite blogs. 

Read more -  http://www.gamasutra.com/view/feature/167214/rational_design_the_core_of_.php

Atomic Design

Atomic de...

June 18, 2015


  • A Theory of Fun for Game Design by Raph Koster ★

  • The Art of Game Design by Jesse Schell (includes review of A Deck of Lenses)

  • A Game Design Vocabulary by Anna Anthropy and Naomi Clark 

  • Challenges for Game Designers by Brenda Brathw...

April 30, 2015

As a designer UI / UX has lot to offer especially when working on FLOWS, CHARTS & MAPS

Highly recommend this course to anyone who want a deep dive in User experience design.

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Guten Tag, Deutschland

December 2, 2018

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Anup Yadav

Senior Game Designer






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